public void CreateMeshFromDescription( float[] vertices, float[] uvs, uint[] indices, int indexCount, Material material, TwoDimensionMeshDrawData meshDrawData) { EngineApplicationInterface.ITwoDimensionView.AddNewMesh(this.Pointer, vertices, uvs, indices, vertices.Length / 2, indexCount, material.Pointer, ref meshDrawData); }
public void CreateMeshFromDescription(Material material, TwoDimensionMeshDrawData meshDrawData) => EngineApplicationInterface.ITwoDimensionView.AddNewQuadMesh(this.Pointer, material.Pointer, ref meshDrawData);