protected void draw_wlvl_popup(SpriteBatch sprite_batch) { if (WLvl_Popup != null) { WLvl_Popup.draw(sprite_batch); } }
protected void draw_wbreak_popup(SpriteBatch sprite_batch) { if (WBreak_Popup != null) { WBreak_Popup.draw(sprite_batch); } }
protected void draw_skill_gain_popup(SpriteBatch sprite_batch) { if (SkillGainPopup != null) { SkillGainPopup.draw(sprite_batch); } }