protected void draw_wlvl_popup(SpriteBatch sprite_batch)
 {
     if (WLvl_Popup != null)
     {
         WLvl_Popup.draw(sprite_batch);
     }
 }
 protected void draw_wbreak_popup(SpriteBatch sprite_batch)
 {
     if (WBreak_Popup != null)
     {
         WBreak_Popup.draw(sprite_batch);
     }
 }
 protected void draw_skill_gain_popup(SpriteBatch sprite_batch)
 {
     if (SkillGainPopup != null)
     {
         SkillGainPopup.draw(sprite_batch);
     }
 }