public ArenaSetting() { PreparationTime = 15 * 1000; PointsToWin = 2; TeamStart1 = new APoint(); TeamStart2 = new APoint(); TeamPrepare1 = new APoint(); TeamPrepare2 = new APoint(); ArenaHall = new APoint(); AfterMatchRoom = new APoint(); BetweenBattleTime = 3 * 1000; Buffs = new List<BuffType>(); //Buffs.Add(BuffType.WellFed); //Buffs.Add(BuffType.Ironskin); //Buffs.Add(BuffType.Regeneration); //Buffs.Add(BuffType.ManaRegeneration); }
public ArenaSetting() { PreparationTime = 15 * 1000; PointsToWin = 2; TeamStart1 = new APoint(); TeamStart2 = new APoint(); TeamPrepare1 = new APoint(); TeamPrepare2 = new APoint(); ArenaHall = new APoint(); AfterMatchRoom = new APoint(); BetweenBattleTime = 3 * 1000; Buffs = new List <BuffType>(); //Buffs.Add(BuffType.WellFed); //Buffs.Add(BuffType.Ironskin); //Buffs.Add(BuffType.Regeneration); //Buffs.Add(BuffType.ManaRegeneration); }