static void Init() { //Init render render = new RendererImage(); //Init noise modules = new List <IModule>(); //Init window window = (Edt_TextureCreator)EditorWindow.GetWindow(typeof(Edt_TextureCreator)); window.position = windowPosition; window.minSize = windowMinSize; //window.maxSize = windowMaxSize; window.titleContent.text = windowTitle; window.Show(); }
static void Init() { //Init render render = new RendererImage(); //Init noise modules = new List<IModule>(); //Init window window = (Edt_TextureCreator)EditorWindow.GetWindow(typeof(Edt_TextureCreator)); window.position = windowPosition; window.minSize = windowMinSize; //window.maxSize = windowMaxSize; window.title = windowTitle; window.Show(); }