static void Init()
 {
     //Init render
     render = new RendererImage();
     //Init noise
     modules = new List <IModule>();
     //Init window
     window          = (Edt_TextureCreator)EditorWindow.GetWindow(typeof(Edt_TextureCreator));
     window.position = windowPosition;
     window.minSize  = windowMinSize;
     //window.maxSize = windowMaxSize;
     window.titleContent.text = windowTitle;
     window.Show();
 }
 static void Init()
 {
     //Init render
     render = new RendererImage();
     //Init noise
     modules = new List<IModule>();
     //Init window
     window = (Edt_TextureCreator)EditorWindow.GetWindow(typeof(Edt_TextureCreator));
     window.position = windowPosition;
     window.minSize = windowMinSize;
     //window.maxSize = windowMaxSize;
     window.title = windowTitle;
     window.Show();
 }