/// <summary> /// Initialise a System.Drawing.Color from a FREObject. /// </summary> /// <param name="freObject"></param> /// <param name="hasAlpha">Set to true when the AS3 uint is in ARGB format.</param> /// <returns></returns> public static Color AsColor(this FREObject freObject, bool hasAlpha = true) { var rgb = freObject.AsUInt(); if (hasAlpha) { return(Color.FromArgb( Convert.ToByte((rgb >> 24) & 0xff), Convert.ToByte((rgb >> 16) & 0xff), Convert.ToByte((rgb >> 8) & 0xff), Convert.ToByte(rgb & 0xff))); } return(Color.FromArgb( Convert.ToByte((rgb >> 16) & 0xff), Convert.ToByte((rgb >> 8) & 0xff), Convert.ToByte(rgb & 0xff))); }