Example #1
0
 public void AddRadioObjects(Buffer<GameObject> list)
 {
     for (int i = 0; i < list.GetCount(); i++)
     {
         radioObjects.Add(list[i]);
     }
 }
Example #2
0
 public void AddVisibleObjects(Buffer<GameObject> list)
 {
     for (int i = 0; i < list.GetCount(); i++)
     {
         visibleObjects.Add(list[i]);
     }
 }