void pictureBox_Paint(object sender, PaintEventArgs e) { var galaxy = GalaxyMap.Instance.Galaxy; if (galaxy != null) { e.Graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; e.Graphics.SmoothingMode = SmoothingMode.AntiAlias; var mapSize = Image.Size.Scale(ZoomFactor); if (selectedPlanetDrawing != null) { e.Graphics.DrawEllipse( selectionPen, (int)(selectedPlanetDrawing.Position.X*mapSize.Width - SelectionCircleSize/2), (int)(selectedPlanetDrawing.Position.Y*mapSize.Height - SelectionCircleSize/2), SelectionCircleSize, SelectionCircleSize); } var linkImageMaker = new LinkImageGenerator(mapSize, galaxy, "links/"); Directory.GetFiles(linkImageMaker.ImagePath).ForEach(File.Delete); foreach (var link in galaxy.Links) { var points = link.PlanetIDs.Select(id => galaxy.GetPlanet(id).Position.Scale(mapSize).ToPoint()).ToArray(); using (var p = new Pen(Color.Green, 2)) { e.Graphics.DrawLine(p, points[0], points[1]); } } GalaxyMap.Instance.PlanetDrawings.ForEach(p => p.Draw(e.Graphics, mapSize)); GalaxyMap.Instance.PlanetDrawings.ForEach(p => p.Label.Draw(e.Graphics, mapSize)); } }
public void drawWorld(System.Drawing.Graphics g, bool drawPie) { System.Drawing.Brush myBrush = new System.Drawing.SolidBrush(System.Drawing.Color.Black); Draw(g); foreach (Predator a in Player) { if (drawPie) { float arc = 180F / a.sensors.Length; float f = a.heading * (360f / (2 * (float)Math.PI)) - 90; for (int i = 0; i < a.sensors.Length; f += arc, i++) { if (a.sensors[i] > 0) { ((SolidBrush)myBrush).Color = Color.FromArgb(255, (byte)(255 * (1 - a.sensors[i])), (byte)(255 * (1 - a.sensors[i]))); g.FillPie(myBrush, a.x - a.radius, Utilities.shiftDown+(a.y - a.radius), a.radius * 2, a.radius * 2, f, arc); //g.DrawPie(Pens.Black, a.x - a.radius, a.y - a.radius, a.radius * 2, a.radius * 2, f, arc); } else g.DrawPie(Pens.Black, a.x - a.radius, Utilities.shiftDown + (a.y - a.radius), a.radius * 2, a.radius * 2, f, arc); } } System.Drawing.Pen p=new Pen(System.Drawing.Color.Red,5f); g.DrawLine(p, a.x, Utilities.shiftDown + a.y, a.x + (float)Math.Cos(a.heading) * (25), Utilities.shiftDown + a.y + (float)Math.Sin(a.heading) * (25)); a.Draw(g); } foreach(Prey p in Enemy) { p.Draw(g); } }