public void AddTileset(int id, Tileset tileset) { if (_tilesets.Length < id + 1) { Array.Resize(ref _tilesets, id + 1); } _tilesets[id] = tileset; }
public Tile(Tileset tileset, TileType type, Rectangle source, int tilesetIndex, Animation animation) { _tileset = tileset; _type = type; _source = source; _tilesetIndex = tilesetIndex; _animation = animation; }