Example #1
0
        /* taka moje da izglejda Moving() za hero, ako oprostim renderEngine-a
         * public void Moving()
         * {
         *  ConsoleKeyInfo inputKey = Console.ReadKey();
         *  if (inputKey.Key == ConsoleKey.RightArrow)
         *  {
         *      RenderEngine.RenderHero("Right");
         *  }
         *  else if (inputKey.Key == ConsoleKey.LeftArrow)
         *  {
         *      RenderEngine.RenderHero("Left");
         *  }
         * }
         */
        public void MovingHero(Hero mario)
        {
            ConsoleKeyInfo inputKey = Console.ReadKey();

            if (inputKey.Key == ConsoleKey.RightArrow)
            {
                RenderEngine.RenderHero(mario, "Right");
            }
            else if (inputKey.Key == ConsoleKey.LeftArrow)
            {
                RenderEngine.RenderHero(mario, "Left");
            }
        }
Example #2
0
        private static void Main()
        {
            RenderEngine.RenderMap();
            Hero superMario = new Hero();
            //test na rendvaneto na kostenurka
            Turtle turtle = new Turtle(500, 100, 42);


            RenderEngine.RenderHero(superMario);

            while (true)
            {
                //turtle.Moving();
                superMario.MovingHero(superMario);
            }
        }
Example #3
0
        private static void Main()
        {
            RenderEngine.RenderMap();
            Hero superMario = new Hero();

            RenderEngine.RenderHero(superMario);

            while (true)
            {
                ConsoleKeyInfo inputKey = Console.ReadKey();
                if (inputKey.Key == ConsoleKey.RightArrow)
                {
                    RenderEngine.RenderHero(superMario, "Right");
                }
                else if (inputKey.Key == ConsoleKey.LeftArrow)
                {
                    RenderEngine.RenderHero(superMario, "Left");
                }
            }
        }