Example #1
0
 /// <summary>
 /// Handle Game Command events, now on ui thread
 /// </summary>
 private void UiHandleGameChangeEvent(GameSession gameSession, string command)
 {
     _viewModel.ExecuteGameCommand(gameSession.ServerName, gameSession.AccountName, command);
 }
Example #2
0
 /// <summary>
 /// Handle Game Monitor events, now on ui thread
 /// </summary>
 private void UiHandleGameChangeEvent(GameSession gameSession, GameMonitor.GameChangeType changeType)
 {
     _viewModel.UpdateAccountStatus(gameSession.ServerName, gameSession.AccountName, gameSession.Status);
 }