Example #1
0
 private void SyncMP(object sender, StardewModdingAPI.Events.ModMessageReceivedEventArgs e)
 {
     if (Context.IsMainPlayer)
     {
         return;
     }
 }
Example #2
0
        private void Multiplayer_ModMessageReceived(object sender, StardewModdingAPI.Events.ModMessageReceivedEventArgs e)
        {
            if (e.FromModID != ModManifest.UniqueID && e.Type != "MultiplayerReport")
            {
                return;
            }
            var reportData = e.ReadAs <Dictionary <string, LogLevel> >();

            PublishReport(null, reportData);
        }