Example #1
0
 public static void Init()
 {
     Tiles  = SpriteSet.FromDirectory("Tiles Sprite Set", Path.Combine(Content.Root, "spritesets", "tiles"), true, true);
     Editor = SpriteSet.FromDirectory("Editor Sprite Set", Path.Combine(Content.Root, "spritesets", "editor"), true, false);
     Player = SpriteSet.FromDirectory("Player Sprite Set", Path.Combine(Content.Root, "spritesets", "player"), true, false);
     Common = SpriteSet.FromDirectory("Common Sprite Set", Path.Combine(Content.Root, "spritesets", "common"), true, false);
 }