private AreClose ( double value1, double value2 ) : bool | ||
value1 | double | |
value2 | double | |
return | bool |
public static bool LessThanOrClose(double value1, double value2) { if (value1 < value2) { return(true); } return(DoubleUtilities.AreClose(value1, value2)); }
public static bool LessThan(double value1, double value2) { if (value1 >= value2) { return(false); } return(!DoubleUtilities.AreClose(value1, value2)); }
public static bool IsStrictlyGreaterThan(this double value1, double value2) { if (value1 <= value2) { return(false); } return(!DoubleUtilities.AreClose(value1, value2)); }
public static bool IsGreaterThanOrCloseTo(this double value1, double value2) { if (value1 > value2) { return(true); } return(DoubleUtilities.AreClose(value1, value2)); }
public static bool GreaterThanOrClose(double value1, double value2) { return(value1 > value2 || DoubleUtilities.AreClose(value1, value2)); }
public static bool LessThan(double value1, double value2) { return(value1 < value2 && !DoubleUtilities.AreClose(value1, value2)); }
public static bool IsCloseTo(this double value1, double value2) { return(DoubleUtilities.AreClose(value1, value2)); }