public static bool LessThanOrClose(double value1, double value2) { if (value1 < value2) { return(true); } return(DoubleUtilities.AreClose(value1, value2)); }
public static bool LessThan(double value1, double value2) { if (value1 >= value2) { return(false); } return(!DoubleUtilities.AreClose(value1, value2)); }
public static bool IsValidSize(double value) { if (!DoubleUtilities.IsFinite(value)) { return(false); } return(DoubleUtilities.GreaterThanOrClose(value, 0)); }
public static bool IsStrictlyGreaterThan(this double value1, double value2) { if (value1 <= value2) { return(false); } return(!DoubleUtilities.AreClose(value1, value2)); }
public static bool IsGreaterThanOrCloseTo(this double value1, double value2) { if (value1 > value2) { return(true); } return(DoubleUtilities.AreClose(value1, value2)); }
public static bool IsValidSize(double value) { return(DoubleUtilities.IsFinite(value) && DoubleUtilities.GreaterThanOrClose(value, 0.0)); }
public static bool GreaterThanOrClose(double value1, double value2) { return(value1 > value2 || DoubleUtilities.AreClose(value1, value2)); }
public static bool LessThan(double value1, double value2) { return(value1 < value2 && !DoubleUtilities.AreClose(value1, value2)); }
public static bool IsCloseTo(this double value1, double value2) { return(DoubleUtilities.AreClose(value1, value2)); }