Example #1
0
 public override void Apply(Fight f, Deck d, Player p)
 {
     p.BeAttacked += AttackResponse;
 }
Example #2
0
 public override void Unapply(Fight f, Deck d, Entity e)
 {
     d.ExhaustCard -= FeelNoPainStatusResponseToExhaustion;
     Entity         = null;
 }
 public override void Unapply(Fight f, Deck d, Entity e)
 {
     d.DrawCard -= EvolveCardDrawnEvent;
     Entity      = e;
 }
Example #4
0
 public override void Apply(Fight f, Deck d, Entity e)
 {
     d.ExhaustCard += FeelNoPainStatusResponseToExhaustion;
     Entity         = e;
 }