Example #1
0
 public void AssignDisplayObject()
 {
     if (mType == "Explosion_01")
     {
         mKit = new GameEffectKit_Explosion_01();
     }
     else if (mType == "Explosion_02")
     {
         mKit = new GameEffectKit_Explosion_02();
     }
     else if (mType == "QuickFix")
     {
         mKit = new GameEffectKit_QuickFix();
     }
     else
     {
         // Console.WriteLine("ERROR: GAMEEFFECT TYPE IS NOT VALID");
     }
 }
Example #2
0
 public void AssignDisplayObject()
 {
     if (mType == "Explosion_01")
     {
         mKit = new GameEffectKit_Explosion_01();
     }
     else if (mType == "Explosion_02")
     {
         mKit = new GameEffectKit_Explosion_02();
     }
     else if (mType == "QuickFix")
     {
         mKit = new GameEffectKit_QuickFix();
     }
     else
     {
         // Console.WriteLine("ERROR: GAMEEFFECT TYPE IS NOT VALID");
     }
 }