Example #1
0
        public static GameObjectNode Attach(GameObject pGameObject)
        {
            GameObjectMan pMan = GameObjectMan.privGetInstance();

            Debug.Assert(pMan != null);

            GameObjectNode pNode = (GameObjectNode)pMan.baseAdd();

            Debug.Assert(pNode != null);

            pNode.Set(pGameObject);
            return(pNode);
        }
Example #2
0
        public static GameObjectNode Attach(GameObject pGameObject)
        {
            //ensure call Create() first
            GameObjectMan pMan = GameObjectMan.GetInstance();

            Debug.Assert(pMan != null);

            GameObjectNode pNode = (GameObjectNode)pMan.baseAdd();

            Debug.Assert(pNode != null);

            pNode.set(pGameObject);
            return(pNode);
        }