public override void Accept(ColVisitor other)
 {
     // Important: at this point we have an Missile
     // Call the appropriate collision reaction
     other.VisitMissile(this);
 }
Example #2
0
 public override void Accept(ColVisitor other)
 {
     //Debug.WriteLine("In Missile Accepts {0}({1})", ((GameObject)other).name, other.GetHashCode());
     other.VisitMissile(this);
 }
Example #3
0
 public override void Accept(ColVisitor other)
 {
     other.VisitMissile(this);
 }