Example #1
0
        private void IDControl_Load(object sender, EventArgs e)
        {
            listView1.Images.Clear();

            /*if (LevelData.Level.TwoPlayerCompatible)
             * {
             *      listView1.ImageHeight = 32;
             *      for (int i = 0; i < LevelData.Tiles.Count - 1; i += 2)
             *              listView1.Images.Add(LevelData.InterlacedTileToBmp4bpp(LevelData.TileArray, i, 2));
             * }
             * else*/
            for (int i = 0; i < LevelData.Tiles.Count; i++)
            {
                listView1.Images.Add(LevelData.TileToBmp4bpp(LevelData.Tiles[i], 0, 2));
            }
            listView1.ChangeSize();
        }
Example #2
0
 private void IDControl_Load(object sender, EventArgs e)
 {
     listView1.Images = LevelData.CompBlockBmps;
     listView1.ChangeSize();
 }