Example #1
0
        private static void StartGame()
        {
            Graphics.initGraphics(Console.BufferWidth, Console.BufferHeight);
            Walls walls = new Walls(79, 25, '+');

            walls.Draw();
            Point point = new Point(4, 5, '*');
            Snake snake = new Snake(point, 4, Direction.RIGHT);

            snake.Draw();
            FoodCreator foodCreator = new FoodCreator(Console.BufferWidth, Console.BufferHeight, '$');
            Point       food        = foodCreator.GenerateFood();

            food.Draw();
            int count = 0;

            while (game)
            {
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey(true);
                    switch (key.Key)
                    {
                    case ConsoleKey.RightArrow:
                        snake.Turn(Direction.RIGHT);
                        break;

                    case ConsoleKey.LeftArrow:
                        snake.Turn(Direction.LEFT);
                        break;

                    case ConsoleKey.UpArrow:
                        snake.Turn(Direction.UP);
                        break;

                    case ConsoleKey.DownArrow:
                        snake.Turn(Direction.DOWN);
                        break;
                    }
                }
                snake.Move();
                if (snake.isHit(food))
                {
                    snake.Grow();
                    food = foodCreator.GenerateFood();
                    food.Draw();
                    count++;
                }
                if (snake.isHit(walls.GetPoints()) || snake.isDead(snake.GetPoints()))
                {
                    snake.Clear();
                    food.Clear();
                    GameOver(count);
                }
                Thread.Sleep(100);
            }
            Console.ReadKey();
        }
Example #2
0
        static void Main(string[] args)
        {
            int            windowWidth = 110, windowHeight = 36;
            Map            map   = new Map(windowWidth, windowHeight);
            Snake          snake = new Snake('O');
            Food           food  = new Food(windowWidth, windowHeight);
            ConsoleKeyInfo key   = new ConsoleKeyInfo();

            map.Draw();
            long Score = 0;
            bool isInc = false;

            while (snake.GetAlive() == true)
            {
                if (Console.KeyAvailable == true)
                {
                    key = Console.ReadKey(true);
                }
                snake.IsAlive(windowWidth, windowHeight);
                snake.Update(key);
                //isInc = food.Draw(snake.GetHeadX(), snake.GetHeadY());
                isInc = food.Draw(snake.GetCoordsX(), snake.GetCoordsY());
                if (isInc)
                {
                    snake.IncLength();
                    Score += 20;
                }
                if (snake.IsIntersected() == true)
                {
                    snake.SetAlive(false);
                }
                map.PrintScore(Score);
                Score++;
                Thread.Sleep(80);
                if (snake.GetAlive() == false)
                {
                    break;
                }
            }

            snake.Clear();
            map.Draw();
            map.GameOverPrint(windowWidth, windowHeight);
            Console.ReadKey();
            Console.SetCursorPosition(windowWidth / 4, (windowHeight / 5) + 20);
        }
Example #3
0
        public void MoveSnake()
        {
            while (isAlive)
            {
                snake.Move();

                if (snake.IsCollisionWithObject(food))
                {
                    snake.body.Add(new Point(1, 22));
                    DrawScore();

                    if (snake.body.Count < 9 && snake.body.Count % 4 == 0)
                    {
                        time = time - 70;
                        wall.Clear();
                        wall.NextLevel();
                        wall.Draw();
                        DrawLevel();
                        snake.InitialPosition();
                        while (food.IsCollisionWithObject(snake) || food.IsCollisionWithObject(wall))
                        {
                            food.Generate();
                        }
                        food.Draw();
                    }
                    else
                    {
                        while (food.IsCollisionWithObject(snake) || food.IsCollisionWithObject(wall))
                        {
                            food.Generate();
                        }
                        food.Draw();
                    }
                }
                if (snake.IsCollisionWithSnake(snake))
                {
                    isAlive = false;
                }
                if (snake.IsCollisionWithObject(wall))
                {
                    isAlive = false;
                }

                if (isAlive == false)
                {
                    if (File.Exists(Nickname + ".xml"))
                    {
                        File.Delete(Nickname + ".xml");
                    }
                    Console.Clear();
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.SetCursorPosition(23, 10);
                    Console.WriteLine("GAME OVER");
                    Console.SetCursorPosition(22, 12);
                    Console.ForegroundColor = ConsoleColor.White;
                    Console.WriteLine("YOUR SCORE:" + ((snake.body.Count * 10) - 10));
                    Console.ReadKey();
                    break;
                }
                snake.Clear();
                snake.Draw();
                Thread.Sleep(time);
            }
        }