public SFXManager()
        {
            _AudioChannelPool = new AudioChannelPool(AudioChannelLimit);
            _Libraries        = FindAudioLibraries();

            AudioLog.Assert(_Libraries.Length > 0, "No audiolibraries found in root resources folder");
        }
Example #2
0
        public AudioManager()
        {
            _AudioChannelPool = new AudioChannelPool(AUDIO_CHANNEL_COUNT);
            _Libraries        = FindAudioLibraries();

            AudioLog.Assert(_Libraries.Length > 0, "No audiolibraries found in root resources folder");
        }