Example #1
0
        protected override void LoadScene()
        {
            mainScreneImages = LoadAsset<SpriteSheet>("MainSceneImages");
            westernFont = LoadAsset<SpriteFont>("WesternFont");
            popupWindowImage = mainScreneImages["popup_window"];

            // Preload stars
            starSprites.Add(mainScreneImages["star0"]);
            starSprites.Add(mainScreneImages["star1"]);
            starSprites.Add(mainScreneImages["star2"]);
            starSprites.Add(mainScreneImages["star3"]);
            borderStarImages.Add(mainScreneImages["bstar0"]);
            borderStarImages.Add(mainScreneImages["bstar1"]);
            borderStarImages.Add(mainScreneImages["bstar2"]);
            borderStarImages.Add(mainScreneImages["bstar3"]);

            // Create space ships
            var random = new Random();
            for (var i = 0; i < ShipNameList.Count; i++)
            {
                shipList.Add(new SpaceShip
                {
                    Name = ShipNameList[i],
                    Power = random.Next(4),
                    Control = random.Next(4),
                    Speed = random.Next(4),
                    IsLocked = (i % 3) == 2,
                });
            }

            var mainStackPanel = CreateMainScene();
            CreateWelcomePopup();
            CreateShipSelectionPopup();

            // Create the background
            var background = new ImageElement { Source = mainScreneImages["background_uiimage"], StretchType = StretchType.Fill };
            background.SetPanelZIndex(-1);

            // Overlay pop-ups and the main screen
            var overlay = new UniformGrid();
            overlay.Children.Add(background);
            overlay.Children.Add(mainStackPanel);
            overlay.Children.Add(welcomePopup);
            overlay.Children.Add(shipSelectPopup);

            // Set the root element to the overall overlay
            var uiComponent = Entity.Get<UIComponent>();
            uiComponent.RootElement = overlay;

            Script.AddTask(FillLifeBar);
        }
Example #2
0
        private UniformGrid CreateShipButtonElement(SpaceShip spaceShip)
        {
            // Put the stat text block in a vertical uniform grid
            var statusTextGrid = new UniformGrid { Rows = 3, Margin = new Thickness(5f, -6f, 0, 0)};
            statusTextGrid.Children.Add(CreateShipStatusTextBlock("Power", 0));
            statusTextGrid.Children.Add(CreateShipStatusTextBlock("Control", 1));
            statusTextGrid.Children.Add(CreateShipStatusTextBlock("Speed", 2));

            // Put the stat stars in a vertical uniform grid
            spaceShip.PowerImageElement = CreateShipStatusStar(0);
            spaceShip.ControlImageElement = CreateShipStatusStar(1);
            spaceShip.SpeedImageElement = CreateShipStatusStar(2);

            var starGrid = new UniformGrid { Rows = 3 };
            starGrid.Children.Add(spaceShip.PowerImageElement);
            starGrid.Children.Add(spaceShip.ControlImageElement);
            starGrid.Children.Add(spaceShip.SpeedImageElement);
            starGrid.SetGridColumn(2);

            // Ship image
            var shipSprite = mainScreneImages[spaceShip.Name];
            var shipImageElement = new ImageElement { Source = shipSprite };
            shipImageElement.SetGridColumn(4);

            // Create the horizontal grid with two blank stretchable columns and add the text blocks, the starts and the ship image
            var shipContent = new Grid();
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Auto));
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Star));
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Auto));
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Star));
            shipContent.ColumnDefinitions.Add(new StripDefinition(StripType.Auto));
            shipContent.RowDefinitions.Add(new StripDefinition());
            shipContent.LayerDefinitions.Add(new StripDefinition());

            shipContent.Children.Add(statusTextGrid);
            shipContent.Children.Add(starGrid);
            shipContent.Children.Add(shipImageElement);

            //
            var shipSelectFrameSprite = mainScreneImages["weapon_select_frame"];

            var shipButton = new Button
            {
                Name = spaceShip.Name,
                Content = shipContent,
                PressedImage = shipSelectFrameSprite,
                NotPressedImage = shipSelectFrameSprite,
                MouseOverImage = shipSelectFrameSprite,
                Padding = new Thickness(60, 20, 20, 20)
            };

            shipButton.Click += delegate
            {
                currentShipImage.Source = shipSprite;

                activeShipIndex = shipList.FindIndex(w => w.Name == spaceShip.Name);

                PowerStatus = spaceShip.Power;
                ControlStatus = spaceShip.Control;
                SpeedStatus = spaceShip.Speed;

                CloseShipSelectPopup();
            };

            shipButton.IsEnabled = !spaceShip.IsLocked;
            shipButton.SetCanvasRelativeSize(new Vector3(1f, 1f, 1f));

            var buttonGrid = new UniformGrid { MaximumHeight = 100 };
            buttonGrid.Children.Add(shipButton);

            if (spaceShip.IsLocked)
            {
                var lockIconImage = mainScreneImages["lock_icon"];
                var lockIconElement = new ImageElement { Source = lockIconImage, StretchType = StretchType.Fill, };
                lockIconElement.SetPanelZIndex(1);
                buttonGrid.Children.Add(lockIconElement);
            }

            return buttonGrid;
        }
        protected override void LoadScene()
        {
            // Allow user to resize the window with the mouse.
            Game.Window.AllowUserResizing = true;

            var arial = LoadAsset<SpriteFont>("WesternFont");
            var uiImages = LoadAsset<SpriteSheet>("SplashScreenImages");

            // Create and initialize "Paradox Samples" Text
            var paradoxSampleTextBlock = new ContentDecorator
            {
                BackgroundImage = uiImages["paradox_sample_text_bg"],
                Content = new TextBlock
                {
                    Font = arial,
                    TextSize = 60,
                    Text = "Paradox Samples",
                    TextColor = Color.White,
                },
                Padding = new Thickness(35, 15, 35, 25),
                HorizontalAlignment = HorizontalAlignment.Center
            };

            paradoxSampleTextBlock.SetPanelZIndex(1);

            // Create and initialize "UI" Text
            var uiTextBlock = new ContentDecorator
            {
                BackgroundImage = uiImages["ui_text_bg"],
                Content = new TextBlock
                {
                    Font = arial,
                    TextSize = 60,
                    Text = "UI",
                    TextColor = Color.White,
                },
                Padding = new Thickness(15, 4, 15, 7),
                HorizontalAlignment = HorizontalAlignment.Center
            };

            uiTextBlock.SetPanelZIndex(1);
            uiTextBlock.SetGridRow(1);

            // Create and initialize Paradox Logo
            var paradoxLogoImageElement = new ImageElement
            {
                Source = uiImages["Logo"],
                HorizontalAlignment = HorizontalAlignment.Center
            };

            paradoxLogoImageElement.SetPanelZIndex(1);
            paradoxLogoImageElement.SetGridRow(3);

            // Create and initialize "Touch Screen to Start"
            var touchStartLabel = new ContentDecorator
            {
                BackgroundImage = uiImages["touch_start_frame"],
                Content = new TextBlock
                {
                    Font = arial,
                    TextSize = 42,
                    Text = "Touch Screen to Start",
                    TextColor = Color.White
                },
                Padding = new Thickness(30, 20, 30, 25),
                HorizontalAlignment = HorizontalAlignment.Center
            };

            touchStartLabel.SetPanelZIndex(1);
            touchStartLabel.SetGridRow(5);

            var grid = new Grid
            {
                MaximumWidth = 600,
                MaximumHeight = 900,
                VerticalAlignment = VerticalAlignment.Center,
                HorizontalAlignment = HorizontalAlignment.Center,
            };

            grid.RowDefinitions.Add(new StripDefinition(StripType.Auto));
            grid.RowDefinitions.Add(new StripDefinition(StripType.Auto));
            grid.RowDefinitions.Add(new StripDefinition(StripType.Star, 2));
            grid.RowDefinitions.Add(new StripDefinition(StripType.Star, 5));
            grid.RowDefinitions.Add(new StripDefinition(StripType.Star, 2));
            grid.RowDefinitions.Add(new StripDefinition(StripType.Auto));
            grid.ColumnDefinitions.Add(new StripDefinition());
            grid.LayerDefinitions.Add(new StripDefinition());

            grid.Children.Add(paradoxSampleTextBlock);
            grid.Children.Add(uiTextBlock);
            grid.Children.Add(paradoxLogoImageElement);
            grid.Children.Add(touchStartLabel);

            // Add the background
            var background = new ImageElement { Source = uiImages["background_uiimage"], StretchType = StretchType.Fill };
            background.SetPanelZIndex(-1);

            Entity.Get<UIComponent>().RootElement = new UniformGrid { Children = { background, grid } };
        }