Example #1
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main()
 {
     using (ShatterEffectGame game = new ShatterEffectGame())
     {
         game.Run();
     }
 }
Example #2
0
 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new ShatterEffectGame();
     game.Run();
 }
Example #3
0
		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
			game = new ShatterEffectGame ();
			game.Run ();
		}