Example #1
0
 public void vertexAttrib4fv(int indx, Float32Array values)
 {
 }
Example #2
0
 public void uniformMatrix4fv(WebGLUniformLocation location, bool transpose, Float32Array array)
 {
 }
Example #3
0
 public void uniform4fv(WebGLUniformLocation location, Float32Array v)
 {
 }
	public  void vertexAttrib4fv(int indx, Float32Array values) {}
	public  void uniformMatrix4fv(WebGLUniformLocation location, bool transpose, Float32Array array) {}
	public  void uniform4fv(WebGLUniformLocation location, Float32Array v) {}