Example #1
0
        /// <summary>
        /// 创建新的 vUTPUserWithRole 对象。
        /// </summary>
        /// <param name="userID">UserID 属性的初始值。</param>
        /// <param name="userName">UserName 属性的初始值。</param>
        /// <param name="isDeleted">IsDeleted 属性的初始值。</param>
        /// <param name="roleID">RoleID 属性的初始值。</param>
        public static vUTPUserWithRole CreatevUTPUserWithRole(global::System.String userID, global::System.String userName, global::System.Boolean isDeleted, global::System.String roleID)
        {
            vUTPUserWithRole vUTPUserWithRole = new vUTPUserWithRole();

            vUTPUserWithRole.UserID    = userID;
            vUTPUserWithRole.UserName  = userName;
            vUTPUserWithRole.IsDeleted = isDeleted;
            vUTPUserWithRole.RoleID    = roleID;
            return(vUTPUserWithRole);
        }
 /// <summary>
 /// 创建新的 vUTPUserWithRole 对象。
 /// </summary>
 /// <param name="userID">UserID 属性的初始值。</param>
 /// <param name="userName">UserName 属性的初始值。</param>
 /// <param name="isDeleted">IsDeleted 属性的初始值。</param>
 /// <param name="roleID">RoleID 属性的初始值。</param>
 public static vUTPUserWithRole CreatevUTPUserWithRole(global::System.String userID, global::System.String userName, global::System.Boolean isDeleted, global::System.String roleID)
 {
     vUTPUserWithRole vUTPUserWithRole = new vUTPUserWithRole();
     vUTPUserWithRole.UserID = userID;
     vUTPUserWithRole.UserName = userName;
     vUTPUserWithRole.IsDeleted = isDeleted;
     vUTPUserWithRole.RoleID = roleID;
     return vUTPUserWithRole;
 }
 /// <summary>
 /// 用于向 vUTPUserWithRole EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddTovUTPUserWithRole(vUTPUserWithRole vUTPUserWithRole)
 {
     base.AddObject("vUTPUserWithRole", vUTPUserWithRole);
 }
Example #4
0
 /// <summary>
 /// 用于向 vUTPUserWithRole EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddTovUTPUserWithRole(vUTPUserWithRole vUTPUserWithRole)
 {
     base.AddObject("vUTPUserWithRole", vUTPUserWithRole);
 }