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C# (CSharp) Server Player.Drop Examples
Programming Language:
C# (CSharp)
Namespace/Package Name:
Server
Class/Type:
Player
Method/Function:
Drop
Examples at hotexamples.com:
1
C# (CSharp) Server Player.Drop - 1 examples found
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Server.Player.Drop
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Frequently Used Methods
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Send(8)
Init(5)
SendError(4)
GiveDeck(4)
KickOff(4)
TriggerEvent(4)
GiveCard(4)
AssignControl(2)
HaveAsset(2)
IsPlayerAlreadyInGame(2)
GetPlayerFromId(2)
UpdateTile(2)
Logout(2)
GetId(2)
ProcessMsg(2)
SendRoomJoinNotice(2)
getName(2)
SendSysMsg(1)
SendTcpData(1)
SendUdp(1)
SetBeloteCards(1)
SendMessage(1)
leaveAllRooms(1)
leaveRoom(1)
SetReady(1)
SetRoom(1)
joinRoom(1)
SetupRecieveCallback(1)
Start(1)
getRoomInfo(1)
SwitchClass(1)
closeConnection(1)
getId(1)
getIDRoom(1)
getID(1)
getAllRooms(1)
disconnect(1)
createRoom(1)
UpdateVisibility(1)
getNetworkUser(1)
UpdateUnit(1)
UpdateServerInfo(1)
SendKcp(1)
getUserManager(1)
UpdatePlayerStructure(1)
UpdatePlayerInfo(1)
AddAbility(1)
NotifyConnectionSuccess(1)
SendInfoMsg(1)
GetDeck(1)
Frequently Used Methods
Send (8)
Init (5)
SendError (4)
GiveDeck (4)
KickOff (4)
TriggerEvent (4)
GiveCard (4)
AssignControl (2)
HaveAsset (2)
IsPlayerAlreadyInGame (2)
Frequently Used Methods
GetPlayerFromId (2)
UpdateTile (2)
Logout (2)
GetId (2)
ProcessMsg (2)
SendRoomJoinNotice (2)
getName (2)
SendSysMsg (1)
SendTcpData (1)
SendUdp (1)
SetBeloteCards (1)
SendMessage (1)
leaveAllRooms (1)
leaveRoom (1)
SetReady (1)
SetRoom (1)
joinRoom (1)
SetupRecieveCallback (1)
Start (1)
getRoomInfo (1)
Frequently Used Methods
SetBeloteCards (1)
SendMessage (1)
leaveAllRooms (1)
leaveRoom (1)
SetReady (1)
SetRoom (1)
joinRoom (1)
SetupRecieveCallback (1)
Start (1)
getRoomInfo (1)
SwitchClass (1)
closeConnection (1)
getId (1)
getIDRoom (1)
getID (1)
getAllRooms (1)
disconnect (1)
createRoom (1)
UpdateVisibility (1)
getNetworkUser (1)
UpdateUnit (1)
UpdateServerInfo (1)
SendKcp (1)
getUserManager (1)
UpdatePlayerStructure (1)
UpdatePlayerInfo (1)
AddAbility (1)
NotifyConnectionSuccess (1)
SendInfoMsg (1)
GetDeck (1)
Frequently Used Methods
SwitchClass (1)
closeConnection (1)
getId (1)
getIDRoom (1)
getID (1)
getAllRooms (1)
disconnect (1)
createRoom (1)
UpdateVisibility (1)
getNetworkUser (1)
UpdateUnit (1)
UpdateServerInfo (1)
SendKcp (1)
getUserManager (1)
UpdatePlayerStructure (1)
UpdatePlayerInfo (1)
AddAbility (1)
NotifyConnectionSuccess (1)
SendInfoMsg (1)
GetDeck (1)
AddPlayer (1)
AddUnit (1)
ApplyIncome (1)
AssignRoomId (1)
CanMove (1)
CheckBelote (1)
CheckConnection (1)
CreateShip (1)
DoAction (1)
Drop (1)
GameOver (1)
GetBeloteCards (1)
GetCreateShipActionData (1)
GetData (1)
GetInfo (1)
ResetCards (1)
IntersectsWith (1)
RemovePlayer (1)
AddCity (1)
MoveRight (1)
Player Class Documentation
Example #1
0
Show file
public static void Kick([FromSource] Player player, string reason) { player.Drop(reason); }
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