Example #1
0
 public void GenExits()
 {
     foreach (Point3D p in m_Exits)
     {
         MDDSGate g = new MDDSGate(this);
         g.MoveToWorld(p, m_Instance.Map);
         m_ExitGates.Add(g);
     }
 }
Example #2
0
 public void GenExits()
 {
     foreach (Point3D p in m_Exits)
     {
         MDDSGate g = new MDDSGate(this);
         g.MoveToWorld(p, m_Instance.Map);
         m_ExitGates.Add(g);
     }
 }
Example #3
0
 public void DelGatesExcept(MDDSGate gate)
 {
     for (int i = 0; i < m_ExitGates.Count; i++)
     {
         if (m_ExitGates[i] != gate)
         {
             m_ExitGates[i].Delete();
         }
     }
 }
Example #4
0
 public void DelGatesExcept(MDDSGate gate)
 {
     for (int i = 0; i < m_ExitGates.Count; i++)
         if (m_ExitGates[i] != gate) m_ExitGates[i].Delete();
 }