public BaseEvilDecorGump(BaseEvilDecorDeed deed)
            : base(150, 50)
        {
            m_Deed = deed;
            AddBackground(0, 0, 350, 250, 0xA28);

            AddButton(70, 35, 0x868, 0x869, 1, GumpButtonType.Reply, 0); // South
            AddButton(185, 35, 0x868, 0x869, 2, GumpButtonType.Reply, 0); // East
        }
        public BoneThroneGump(BaseEvilDecorDeed deed)
            : base(deed)
        {
            // South
            AddItem(90, 52, 0x2A58);

            // East
            AddItem(220, 52, 0x2A59);
        }
        public BoneCouchDeedGump(BaseEvilDecorDeed deed)
            : base(deed)
        {
            // South
            AddItem(90, 52, 0x2A5B);
            AddItem(109, 77, 0x2A5A);

            // East
            AddItem(220, 35, 0x2A80);
            AddItem(204, 50, 0x2A7F);
        }