public BaseEvilDecorGump(BaseEvilDecorDeed deed) : base(150, 50) { m_Deed = deed; AddBackground(0, 0, 350, 250, 0xA28); AddButton(70, 35, 0x868, 0x869, 1, GumpButtonType.Reply, 0); // South AddButton(185, 35, 0x868, 0x869, 2, GumpButtonType.Reply, 0); // East }
public BoneThroneGump(BaseEvilDecorDeed deed) : base(deed) { // South AddItem(90, 52, 0x2A58); // East AddItem(220, 52, 0x2A59); }
public BoneCouchDeedGump(BaseEvilDecorDeed deed) : base(deed) { // South AddItem(90, 52, 0x2A5B); AddItem(109, 77, 0x2A5A); // East AddItem(220, 35, 0x2A80); AddItem(204, 50, 0x2A7F); }