Example #1
0
        private static void CassMain(EventArgs args)
        {
            Player = ObjectManager.Player;

            if (Player.BaseSkinName != "Cassiopeia")
            {
                return;
            }


            Config = CassiopeiaMenu.CreateMenu();

            Config.AddToMainMenu();

            InitializeSpells();


            new CommonAutoLevel(skillorder);


            AntiGapcloser.OnEnemyGapcloser += OnGapClose;

            Interrupter2.OnInterruptableTarget += OnInterruptableTarget;

            Game.OnUpdate           += OnUpdate;
            Game.OnUpdate           += CheckKillable;
            Game.OnUpdate           += AutoSpells;
            Drawing.OnDraw          += OnDraw;
            Orbwalking.BeforeAttack += BeforeAuto;
        }
Example #2
0
        public static void CassMain()
        {
            Player = ObjectManager.Player;

            if (Player.CharData.BaseSkinName != "Cassiopeia")
            {
                return;
            }


            Config = CassiopeiaMenu.CreateMenu();

            InitializeSpells();

            AntiGapcloser.OnEnemyGapcloser += OnGapClose;

            Interrupter2.OnInterruptableTarget += OnInterruptableTarget;

            Game.OnUpdate         += OnUpdate;
            Game.OnUpdate         += CheckKillable;
            Game.OnUpdate         += AutoSpells;
            Drawing.OnDraw        += OnDraw;
            Orbwalker.OnPreAttack += BeforeAuto;
        }