public void ThenIShouldBeAbleToAddAUserStory() { var target = new UserStory(); backlog.Add(target); backlog.Should().Contain(target); }
public void WhenICreateANewStory() { story = new UserStory(); }
public void GivenIHaveAStory() { story = new UserStory(); GenericSteps.StoreEntityForCurrentScenario(story); }