Example #1
0
        protected ObjCharacter ScanEnemy(ObjNPC npc, float distance)
        {
            if (null == npc)
            {
                return(null);
            }

            if (null == npc.Zone)
            {
                return(null);
            }

            var          sq     = distance * distance;
            ObjCharacter target = null;
            var          objs   = npc.Zone.EnumAllVisibleObj();

            foreach (var obj in objs)
            {
                if (null == obj)
                {
                    continue;
                }

                if (obj.ObjId == npc.ObjId)
                {
                    continue;
                }

                if (!obj.IsCharacter())
                {
                    continue;
                }

                var character = obj as ObjCharacter;
                if (null == character)
                {
                    continue;
                }

                if (character.IsDead())
                {
                    continue;
                }

                if (!npc.IsMyEnemy(character))
                {
                    continue;
                }

                var temp = (npc.GetPosition() - character.GetPosition()).LengthSquared();

                if (temp <= sq)
                {
                    target = character;
                    sq     = temp;
                }
            }

            return(target);
        }