private void Fix()
        {
            EventManager.TriggerEvent("IntroDone", new EventManager.EventMessage(null));
            _shipCondition.FixDamage(1);

            gameObject.SetActive(false);
        }
Example #2
0
        private void Fix()
        {
            EventManager.TriggerEvent("IntroDone", new EventManager.EventMessage(null));
            _shipCondition.FixDamage(1);

            _fixableShipPart.SetActive(true);
            _broken = false;
        }