Example #1
0
        protected virtual void RotatePedInDirectionOfAiming()
        {
            if (m_ped.CurrentWeapon.HasFlag(GunFlag.AIMWITHARM))
            {
                return;
            }

            BaseAimMovementState.RotatePedInDirectionOfAiming(m_ped);
        }
 protected override void RotatePedInDirectionOfAiming()
 {
     BaseAimMovementState.RotatePedInDirectionOfAiming(m_ped);
 }