public void Start()
 {
     if (GameManager.pInstance != null)
     {
         pIngredient = GameManager.pInstance._Ingredients.GetIngredient(_IngredientID);
         pIngredient.CreateObject(_InstanceTransform);
     }
 }
Example #2
0
        public void HoldIngredient(Ingredient ingredient)
        {
            GameObject ingredientObj = ingredient.CreateObject(_PlateTransform);

            ingredientObj.transform.position += Vector3.up * 1 * (pIngredientsInHand.Count - 1);
        }