/// <summary> /// Clears all consoles from the active stack along with the current active console. /// </summary> public void Clear() { consoles.Clear(); if (activeConsole != null) { activeConsole.OnFocusLost(); } activeConsole = null; }
/// <summary> /// Clears all consoles from the active stack along with the current active console. /// </summary> public void Clear() { consoles.Clear(); if (activeConsole != null) { activeConsole.OnFocusLost(); } activeConsole = null; }