Example #1
0
        private static void OnModuleLeave()
        {
            NWPlayer player = _.GetExitingObject();

            if (HoloComService.IsInCall(player))
            {
                HoloComService.SetIsInCall(player, HoloComService.GetTargetForActiveCall(player), false);
            }
        }
Example #2
0
        private static void OnModuleDeath()
        {
            NWPlayer player = _.GetLastPlayerDied();

            if (HoloComService.IsInCall(player))
            {
                HoloComService.SetIsInCall(player, HoloComService.GetTargetForActiveCall(player), false);
            }
        }