Example #1
0
 public static void UIBlockSystemLock(GameObject go, bool isLock = true)
 {
     if (go != null)
     {
         UILocker.LockRecursive(go, "UISystem Block System", isLock);
     }
 }
Example #2
0
 void Unlock()
 {
     UILocker.LockRecursive(gameObject, name + ".QucikShelf", false);
 }
Example #3
0
 void Lock()
 {
     UILocker.LockRecursive(gameObject, name + ".QucikShelf", true);
 }