Example #1
0
 IEnumerator Start()
 {
     if (!SceneService.persistentSceneLoaded)
     {
         yield return(SceneService.LoadPersistentScene());
     }
     started = true;
 }
Example #2
0
 IEnumerator InitScriptWithLuaVM()
 {
     if (!SceneService.persistentSceneLoaded)
     {
         yield return(SceneService.LoadPersistentScene());
     }
     InitScript();
 }
Example #3
0
 public void Register(XLua.LuaEnv luaState)
 {
     _instance = this;
     luaState.Global.Set("SceneService", this);
 }