private SetVoxelContent ( byte content, Vector3I &voxelCoord, bool needLock = true ) : void | ||
content | byte | |
voxelCoord | Vector3I | |
needLock | bool | |
return | void |
private SetVoxelContent ( byte content, Vector3I &voxelCoord, bool needLock = true ) : void | ||
content | byte | |
voxelCoord | Vector3I | |
needLock | bool | |
return | void |