Example #1
0
 public TrackAniControl(SceneCardBase rhv) : 
     base(rhv)
 {
     m_numAniParal = new NumAniParallel();
     m_numAniParal.setAniSeqEndDisp(onMoveEndHandle);
     m_wayPtList = new WayPtList();
     initPosInfo();
 }
 public MazePlayerTrackAniControl(MazePlayer mazePlayer_)
 {
     m_mazePlayer = mazePlayer_;
     m_numAniParal = new NumAniParallel();
     m_numAniParal.setAniSeqEndDisp(onMoveEndHandle);
     m_ptList = new MList<MazePtBase>();
     m_bDiePt = false;
     m_bBombPt = false;
     m_BDiedPlayEffect = false;
 }
Example #3
0
 public MazePlayerTrackAniControl(MazePlayer mazePlayer_)
 {
     m_mazePlayer  = mazePlayer_;
     m_numAniParal = new NumAniParallel();
     m_numAniParal.setAniSeqEndDisp(onMoveEndHandle);
     m_ptList          = new MList <MazePtBase>();
     m_bDiePt          = false;
     m_bBombPt         = false;
     m_BDiedPlayEffect = false;
 }