Example #1
0
        static void ClearStage()
        {
            // 公用变量每关重置
            game_over = false;
            victory   = false;
            player.Reset();
            player.x = 5;
            player.y = 5;

            level_target = "";
            below_text   = "";
        }
Example #2
0
        static void ClearStage()
        {
            // 公用变量每关重置
            game_over = false;
            victory   = false;
            player.Reset();
            player.x = 15;
            player.y = Rogue.map_height - 1;

            level_target = "";
            below_text   = "";
        }