Example #1
0
 public static void Execute(string script)
 {
     if (alreadyInjected)
     {
         NamedPipes.LuaPipe(script);
     }
     else if (!alreadyInjected)
     {
         Inject();
     }
 }
Example #2
0
        public static void Inject()
        {
            if (NamedPipes.NamedPipeExists(NamedPipes.LuaPipeName))
            {
                MessageBox.Show("Already injected!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
                alreadyInjected = true;
                _injected       = true;
                return;
            }
            else if (!NamedPipes.NamedPipeExists(NamedPipes.LuaPipeName))
            {
                switch (Injector.GetInstance.Inject("RobloxPlayerBeta", AppDomain.CurrentDomain.BaseDirectory + ExploitDllName))
                {
                case InjectionResult.DLLNotFound:
                    MessageBox.Show($"Couldn't find {ExploitDllName}!", "Dll was not found!", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    return;

                case InjectionResult.GameProcessNotFound:
                    MessageBox.Show("Couldn't find RobloxPlayerBeta.exe!", "Target process was not found!", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    return;

                case InjectionResult.InjectionFailed:
                    MessageBox.Show("Injection failed!", "Error!", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    return;
                }
                alreadyInjected = false;
                _injected       = false;
            }
            Thread.Sleep(3000);
            if (!NamedPipes.NamedPipeExists(NamedPipes.LuaPipeName))
            {
                MessageBox.Show("Injection failed!\nMaybe you are missing or took more time to check if was ready or other stuff.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                alreadyInjected = false;
                _injected       = false;
            }
        }