Example #1
0
 private static void RunInternal(GameProject.Project project, GameDev.BuildConfiguration buildConfig, bool debug)
 {
     CallOnSTAThread(() =>
     {
         if (m_vsInstance != null && !IsDebuggingInternal() && BuildDone && BuildSucceeded)
         {
             m_vsInstance.ExecuteCommand(debug ? "Debug.Start" : "Debug.StartWithoutDebugging");
         }
     });
 }
Example #2
0
 public static void Run(GameProject.Project project, GameDev.BuildConfiguration buildConfig, bool debug)
 {
     lock (m_lock) { RunInternal(project, buildConfig, debug); }
 }