protected override void RunInt() { Slate slate = QuestGen.slate; List <object> list = value.GetValue(slate); if (list != null) { QuestGenUtility.AddRangeToOrMakeList(slate, name.GetValue(slate), list); } }
protected override bool TestRunInt(Slate slate) { List <object> list = value.GetValue(slate); if (list != null) { QuestGenUtility.AddRangeToOrMakeList(slate, name.GetValue(slate), list); } return(true); }