/// <summary>
        /// Perform the layout of the html container by given size restrictions returning the final size.<br/>
        /// The layout can be effected by the HTML content in the <paramref name="htmlContainer"/> if <paramref name="autoSize"/> or
        /// <paramref name="autoSizeHeightOnly"/> is set to true.<br/>
        /// Handle minimum and maximum size restrictions.<br/>
        /// Handle auto size and auto size for height only. if <paramref name="autoSize"/> is true <paramref name="autoSizeHeightOnly"/>
        /// is ignored.<br/>
        /// </summary>
        /// <param name="g">the graphics used for layout</param>
        /// <param name="htmlContainer">the html container to layout</param>
        /// <param name="size">the current size</param>
        /// <param name="minSize">the min size restriction - can be empty for no restriction</param>
        /// <param name="maxSize">the max size restriction - can be empty for no restriction</param>
        /// <param name="autoSize">if to modify the size (width and height) by html content layout</param>
        /// <param name="autoSizeHeightOnly">if to modify the height by html content layout</param>
        public static RSize Layout(RGraphics g, HtmlContainerInt htmlContainer, RSize size, RSize minSize, RSize maxSize, bool autoSize, bool autoSizeHeightOnly)
        {
            if (autoSize)
            {
                htmlContainer.MaxSize = new RSize(0, 0);
            }
            else if (autoSizeHeightOnly)
            {
                htmlContainer.MaxSize = new RSize(size.Width, 0);
            }
            else
            {
                htmlContainer.MaxSize = size;
            }

            htmlContainer.PerformLayout(g);

            RSize newSize = size;

            if (autoSize || autoSizeHeightOnly)
            {
                if (autoSize)
                {
                    if (maxSize.Width > 0 && maxSize.Width < htmlContainer.ActualSize.Width)
                    {
                        // to allow the actual size be smaller than max we need to set max size only if it is really larger
                        htmlContainer.MaxSize = maxSize;
                        htmlContainer.PerformLayout(g);
                    }
                    else if (minSize.Width > 0 && minSize.Width > htmlContainer.ActualSize.Width)
                    {
                        // if min size is larger than the actual we need to re-layout so all 100% layouts will be correct
                        htmlContainer.MaxSize = new RSize(minSize.Width, 0);
                        htmlContainer.PerformLayout(g);
                    }
                    newSize = htmlContainer.ActualSize;
                }
                else if (Math.Abs(size.Height - htmlContainer.ActualSize.Height) > 0.01)
                {
                    var prevWidth = size.Width;

                    // make sure the height is not lower than min if given
                    newSize.Height = minSize.Height > 0 && minSize.Height > htmlContainer.ActualSize.Height
                        ? minSize.Height
                        : htmlContainer.ActualSize.Height;

                    // handle if changing the height of the label affects the desired width and those require re-layout
                    if (Math.Abs(prevWidth - size.Width) > 0.01)
                    {
                        return(Layout(g, htmlContainer, size, minSize, maxSize, false, true));
                    }
                }
            }

            return(newSize);
        }