Example #1
0
        /// <summary>
        /// Update
        /// </summary>
        public override void Update()
        {
            DemoReel demo = (DemoReel)RB.Game;

            mShiftPressed = false;
            if (RB.KeyDown(KeyCode.LeftShift) || RB.KeyDown(KeyCode.RightShift) || mKeys["LeftShift"].WasPointerPressed || mKeys["RightShift"].WasPointerPressed)
            {
                mShiftPressed = true;
            }

            mNextButton.Update();
            mPrevButton.Update();

            ProcessStringInput(RB.InputString());

            int color = 1;

            if ((RB.Ticks % 200 > 170 && RB.Ticks % 200 < 180) || (RB.Ticks % 200) > 190)
            {
                color = 5;
            }

            mNextButton.LabelColor = color;
            mPrevButton.LabelColor = color;

            mScrollDelta = RB.PointerScrollDelta();

            mScrollDeltaAnim = Mathf.Lerp(mScrollDeltaAnim, mScrollDelta, 0.25f);

            if (RB.ButtonPressed(RB.BTN_SYSTEM))
            {
                Application.Quit();
            }
        }
Example #2
0
        private void NextScreenButtonCB(Button button, object userData)
        {
            DemoReel demo = (DemoReel)RB.Game;

            demo.NextScene();
        }
Example #3
0
        private void PrevScreenButtonCB(Button button, object userData)
        {
            DemoReel demo = (DemoReel)RB.Game;

            demo.PreviousScene();
        }
Example #4
0
        /// <summary>
        /// Highlight code in given string
        /// </summary>
        /// <param name="inStr">Input string</param>
        /// <param name="outStr">Output string</param>
        /// <returns>Highlighted code</returns>
        public static FastString HighlightCode(FastString inStr, FastString outStr)
        {
            DemoReel game = (DemoReel)RB.Game;

            var buf = inStr.Buf;

            outStr.Clear();

            for (int i = 0; i < inStr.Length; i++)
            {
                if (buf[i] == '@')
                {
                    i++;
                    switch (buf[i])
                    {
                    case 'I':     // Indexed color
                        int colorIndex = ((int)(buf[i + 1] - '0') * 10) + (int)(buf[i + 2] - '0');

                        Color32 rgb = IndexToRGB(colorIndex);
                        IndexToColorString(21, outStr).Append("new");
                        IndexToColorString(22, outStr).Append(" Color32");
                        IndexToColorString(5, outStr).Append("(");
                        IndexToColorString(24, outStr).Append(rgb.r);
                        IndexToColorString(5, outStr).Append(", ");
                        IndexToColorString(24, outStr).Append(rgb.g);
                        IndexToColorString(5, outStr).Append(", ");
                        IndexToColorString(24, outStr).Append(rgb.b);
                        IndexToColorString(5, outStr).Append(", ");
                        IndexToColorString(24, outStr).Append(255);
                        IndexToColorString(5, outStr).Append(")");

                        i += 2;

                        break;

                    case 'K':     // Keyword
                        IndexToColorString(21, outStr);
                        break;

                    case 'M':     // Class or Method
                        IndexToColorString(22, outStr);
                        break;

                    case 'L':     // Literal
                        IndexToColorString(24, outStr);
                        break;

                    case 'C':     // Comment
                        IndexToColorString(25, outStr);
                        break;

                    case 'S':     // String literal
                        IndexToColorString(15, outStr);
                        break;

                    case 's':     // String escape code
                        IndexToColorString(14, outStr);
                        break;

                    case 'E':
                        IndexToColorString(23, outStr);
                        break;

                    case 'N':     // Normal/Other
                        IndexToColorString(5, outStr);
                        break;

                    case 'D':     // Dark
                        IndexToColorString(3, outStr);
                        break;

                    case '@':
                        outStr.Append("@@");
                        break;

                    default:
                        IndexToColorString(5, outStr);
                        break;
                    }
                }
                else
                {
                    outStr.Append(buf[i]);
                }
            }

            return(outStr);
        }