Example #1
0
 public AIWorld_Type4(AIWorld InWorld) : base(InWorld)
 {
     Position = Vector3.Zero;
     Rotation = Vector3.Zero;
     Unk4     = Vector3.Zero;
     Unk8     = new uint[0];
 }
Example #2
0
 public AIWorld_Type9(AIWorld InWorld) : base(InWorld)
 {
     Unk2 = Vector3.Zero;
     Unk5 = new uint[0];
 }
Example #3
0
 public AIWorld_Type7(AIWorld InWorld) : base(InWorld)
 {
     Position  = Vector3.Zero;
     Direction = Vector3.Zero;
     Unk2      = Vector3.Zero;
 }
Example #4
0
 public AIWorld_Type11(AIWorld InWorld) : base(InWorld)
 {
     Unk1 = Vector3.Zero;
     Unk2 = Vector3.Zero;
     Unk3 = Vector3.Zero;
 }
Example #5
0
 public IType(AIWorld InWorld)
 {
     RefID      = RefManager.GetNewRefID();
     OwnWorld   = InWorld;
     bIsVisible = true;
 }
Example #6
0
 public AIWorld_Type8(AIWorld InWorld) : base(InWorld)
 {
 }
Example #7
0
 public AIWorld_Type1(AIWorld InWorld) : base(InWorld)
 {
     AIPoints = new IType[0];
 }