public warp_RenderPipeline(warp_Scene scene, int w, int h)
        {
            this.scene=scene;

            screen=new warp_Screen(w,h);
            zBuffer = new int[screen.width * screen.height];
            rasterizer=new warp_Rasterizer(this);
        }
Example #2
0
        public warp_RenderPipeline(warp_Scene scene, int w, int h)
        {
            this.scene = scene;

            screen     = new warp_Screen(w, h);
            zBuffer    = new int[screen.width * screen.height];
            rasterizer = new warp_Rasterizer(this);
        }